GOOD COMPANY. FRIENDLY COMPETITION.

The long way
home.

A little luck. A clever move. A very satisfying bump.
Bring your favorite people to the table.

or pull up a chair
◉  2–4 players◷  15–30 min⌁  Any device
Your next game night, wherever you are.
Four colors. One way home.
NO DOWNLOADS. JUST FRIENDS.

THE SHORT VERSION

All roads lead home.

Race all three of your pieces from camp, clockwise around the track, and down your color’s home trail.

  1. Roll to get going. A 1 or 6 lets you bring one piece from camp onto your starting shelter. That uses the roll.
  2. Make your move. Or move a piece already on the board by the number rolled. Choose one of the highlighted pieces. A 6 does not grant an extra turn.
  3. A friendly setback. Land on an opponent to send them back to camp. The four diamond shelters protect everyone there. You can pass any piece, but cannot land on your own, except at home.
  4. Take the home trail. After 32 track steps, your piece enters its private three-space trail. Then reach home on an exact roll. First to bring all three home wins.
  5. Keep things moving. Each turn lasts 60 seconds. Impossible rolls and timed-out turns pass automatically. Refreshing reconnects you in the same browser.

2–4 players • Rooms expire 24 hours after creation • A disconnected host can be replaced by a connected player. During a game, closing your tab keeps your seat; your turns time out.